Every counter, one tap away
Damage for each Active and Bench position, with +10, +20 and +30 taps, hold-to-repeat and a separate −10 to heal.
The TCG damage counter for real tabletop matches. Open it and you're already in a live game: no menus, no sign-up, no setup.





Damage for each Active and Bench position, with +10, +20 and +30 taps, hold-to-repeat and a separate −10 to heal.
Poisoned, burned, asleep, paralyzed and confused, with only the controls you choose visible.
Tap to take a prize, long-press to put one back, and choose your new Active directly after a knockout.
Enter any amount to add damage, heal, or correct the total without composing several taps.
Decided by a secure random source, never by where the animation stops. Including flip-until-tails.
Damage, conditions, retreats and prizes. Every action can be undone and redone.
Every feature in this release is free, with no ads and no account to create. Prizefight collects nothing and works fully offline, so it's there when the tournament hall's Wi-Fi isn't.