Every counter, one tap away
Damage for each Active and Bench position, with +10, +20 and +30 taps, hold-to-repeat and a separate −10 to heal.
The TCG damage counter for real tabletop matches. Open it and you're already in a live game: no menus, no sign-up, no setup.





Damage for each Active and Bench position, with +10, +20 and +30 taps, hold-to-repeat and a separate −10 to heal.
Poisoned, burned, asleep, paralyzed, confused. Between-turn damage is applied when you end the turn.
Tap to take a prize, long-press to put one back. A knockout prompts the other player before play moves on.
Shared-table mode flips the far half so it reads right way up across the table.
Decided by a secure random source, never by where the animation stops. Including flip-until-tails.
Damage, conditions, retreats, prizes and turns. Every action can be undone and redone.
Prizefight is free with ads, and ads never appear on the board during a match. A single one-time purchase removes them for good. Your match history stays on your device, and there's no account to create.